I'll use Jiro as a white mage and Kluke as a black mage, and train them both in support magic for the double magic skill. My plan is to use Shu, Marumaro and Zola as pure fighters training them in the assassin class for ninja swiftness and double strike, and monk for absolute counterattack and the attack boost skill. I want to inspire others to try more runs like this and not be intimidated by the length or planning involved. I hope someday someone will take my ideas and do a great run of their own. It's not something I'd dedicate myself too, more like a pet project to work on every now and then. I've decided to start a topic for it since it's a relatively easy game and I've been thinking about ideas for speedrunning it for a while. It's an underrated game that is more popular in Japan because it's a JRPG made by some of the people from Square with music composed by Nobuo Uematsu and character designs by Akira Toriyama.
I just did a quick search and there's less than ten people who have mentioned this game in a thread, which is one of my favourite RPG's on the XBOX 360.